Making Complex Designs Printable
Applying textures or structures to a model can easily result in large non-manageable STL files. Materialise has developed a procedure to skip the intermediate STL file stage by building the desired geometry directly into the slices.
Materialise 3-matic models containing metadata about textures (texture bitmap, location of texture, size, white and black offsets) or structures (area, graphs, thickness of graphs) can be loaded into Materialise Magics and placed on the build platform. The Materialise Build Processors will then automatically calculate the textures or structures into the generated slices. With the Materialise Robot, on the other hand, you can slice labels. Finally, you have the Slice-Based Structures Module of Materialise Magics.