How to mark surfaces in Materialise Magics
There are many ways to mark an area in Materialise Magics software and the video below explains you all about it. Learn how to mark an entire STL file or parts of it, such as triangles, planes, surfaces and shells. You will also learn more about complex marking and marking with remesh.
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No time to watch the complete video? Jump to the topics of your interest. Have a look at the time stamps below.
Mark triangle 0:46
Mark plane 1:45
Mark surface 2:21
Mark shell 2:41
Mark window 3:08
Mark freeform 4:11
Mark brush 4:22
Remesh with window 4:45
Remesh freeform 5:23
Remesh polygon, circle and ellipse 5:30
Complementary tools 6:01
Description of the different steps
- Select your part(s).
- For basic marking, use the first four tools on the marking toolbar. Here, you can find tools to mark triangles, planes, surfaces and shells, respectively.
- The following three buttons can be used to mark within a window, a freeform curve, and along a brush line you draw on the part.
- You can find five remesh tools in the toolbar. Marking with remesh is a very precise method, as the triangulation on the edges of the specified area is redrawn. You can mark with Remesh in a window, a freeform curve, a polygon, a circle and an ellipse.
- The toolbar contains additional tools you can use to mark vertical and horizontal triangles, to shrink and expand the marked region by one triangle, to invert the marking, and to delete the marked triangles. For easy part inspection, you can use Hide Marked and Invert Triangle Visibility. You can restore the part view by clicking on Make All Visible.