TUTORIAL
How to Prepare a Bone Model for FEA
9 min
Video
Description
Learn how to prepare a femur model for FEA, starting from an already segmented femur. First, you'll remesh the STL so the triangles are more uniform. Then, you'll create a volumetric mesh based on the surface mesh. Lastly, you assign some material properties to the mesh in Materialise Mimics.
Timestamps
- Transferring the model to 3-matic0:42
- Visualizing and smoothing the surface mesh1:20
- Uniform remeshing1:55
- Checking mesh quality2:32
- Creating a volume mesh3:11
- Visualizing the internal volume mesh3:47
- Converting to Tet10 elements4:14
- Transferring back to Mimics Core4:55
- Assigning material properties5:12
- Configuring material type 1 parameters6:14
- Configuring material type 2 parameters6:54
- Final property visualization7:49
- Exporting to a solver program8:09
Instructions
Transferring the model to 3-matic:
- Open your femur FEA file in Mimics Core.
- Copy the wrapped femur object in the Objects pane, and paste it into the Object Tree in 3-matic.
- Rename the model to Femur and change its color to a bone-like shade in the Properties pane at the bottom of the interface.
- Review the object metadata, such as volume and triangle count, to understand the current state of the model.
Visualizing and smoothing the surface mesh:
- Change the view via the blue circle icon on the left-hand side of your screen. Click Filled with Triangle Edges to show triangle edges or use the shortcut Shift + F3.
- Apply the Smooth tool, located under the Fix menu, to address rough or irregular areas.
- Choose your desired Smooth factor in the Operations pane and click Apply.
Uniform remeshing:
- Open the Uniform Remesh tool from the Remesh menu to create a more regular triangle structure.
- Set the Target triangle edge length (e.g., 1.5 mm) under Parameters in the Operations pane.
- Review the estimation of generated triangles and memory usage before clicking Apply.
Checking mesh quality:
- Launch the Fix Wizard under the Fix menu to ensure the model is free of intersecting triangles before volume meshing.
- Select all diagnostic items except for Overlapping triangles, which are less relevant for this workflow.
- Click Update, select Follow advice repeatedly until all values in the list turn green, then click Apply.
Creating a volume mesh:
- Select the Create Volume Mesh tool, located under the Remesh menu.
- Under Mesh Parameters, set the Maximum edge length to a value slightly larger than the surface mesh edge length.
Visualizing the internal volume mesh:
- Navigate to the Section List in the Object Tree, and right-click on Standard Section — Y to Show it.
- In the Standard Section — Y tab within the Properties pane, check the box next to Clip and change the Position of the plane.
- Analyze the mesh metadata by clicking Analyze Mesh under Object Tree — Femur — Metadata.
Converting to Tet10 elements:
- Open the Convert Volume tool in the Remesh menu.
- Select the Femur in the Object Tree and choose the Conversion Type Tet4 to Tet10, then click Apply.
- Save your project.
Transferring back to Mimics Core:
- Select the volume mesh in the 3-matic Object Tree and press Ctrl + C.
- Switch to Mimics Core and press Ctrl + V to paste the mesh.
- The mesh will appear in the Objects list, represented by a cube with dots on its corners.
Assigning material properties:
- Open the Assign Material tool from the FEA menu.
- Select the Femur copy and click OK.
- If following the Gray value-based method, assign properties based on the Hounsfield units of the original CT scan.
- For all voxels with Hounsfield units of 100 and lower, assign a single density value of 50 kilograms per cubic meter.
- For Hounsfield units of 101 and higher, instead of assigning a constant value, assign a lower and upper value and then divide the interval into 10 parts with ascending densities.
Configuring material type 1 parameters:
- Set the Gray value range from a minimum of -90 to a maximum of 100.
- Input the parameters: a density of 50, Young's modulus values of 0.004 and 2.01, and a Poisson coefficient of 0.3.
Configuring material type 2 parameters:
- Click the + icon next to Material Type 1 to create a Material Type 2 tab.
- Select the Material Type 2 tab and set the minimum Gray value to 101. Leave the maximum at its default value.
- Check the box next to Density.
- For Point 1, 100 Hounsfield units corresponds to a density of 50.
- For Point 2, fill in the maximum Hounsfield units corresponding to a density of 1900.
- Fill in the rest of the Material expressions as you did for Material Type 1.
- Click Apply and then Close to end the material assignment.
Final property visualization:
- Launch the Clipping tool, represented by an icon showing a green object and dotted lines surrounding it.
- Select the Coronal view and toggle Texturing to None.
- Observe the clipping plane as it updates based on the image slice seen in the coronal view.
Exporting to a solver program:
- Navigate to the File menu, select Export, click Meshes, and select the correct program.
- Select the Femur_copy mesh in the Objects pane, choose your Output directory, then click Apply.
- Use the Save as tool to save the project under Femur FEA Final.
I software per dispositivi medici di Materialise potrebbero non essere disponibili in tutti i mercati, perché la disponibilità dei prodotti è soggetta alle prassi normative o mediche dei singoli mercati. Nei paesi in cui non è stata ottenuta la registrazione normativa di Mimics o 3-matic Medical, è disponibile una versione per la ricerca. Per domande sulla disponibilità di software per dispositivi medici Materialise nella tua area, contatta il tuo referente Materialise.
Materialise Mimics Core and Materialise 3-matic are for research use only. L-102814-03