Traditionally there has been a tendency to segregate research and industry when it comes to 3D Printing, based largely on the premise that finding out ‘what’s possible’ will always be at odds with identifying ‘what’s cost-effective’. The premise is flawed. Why? Because you can answer both questions by focusing on what enables practical progress right here, right now.
One of the biggest contemporary names in Design, Ross Lovegrove will be exhibiting an introspective collection of his work called “Mutations – Creations” at the Centre Pompidou in Paris this summer. Throughout his long and varied career, Ross has continuously pushed form and function with modern technologies – including 3D Printing – to produce organic, environmental designs. We interviewed him to find out about the philosophy behind his work, why we should strive towards sustainable design, and what role 3D Printing can really play in innovative design.
Benjamin Hubert of design agency Layer is the creative force behind the GO Wheelchair, the world’s first 3D printed consumer wheelchair. It’s being launched this week at Clerkenwell Design Week in London as part of an exhibition of Layer’s most recent work. Whilst the project is still at the concept stage right now, it has the potential to drastically alter the daily life of wheelchair users. We talked to Benjamin to find out what drove him to create this project, and why he turned to 3D Printing for the job!
When Primo came to Materialise they had already identified 3D Printing as the ideal manufacturing method for the first 650 runs of the Cubetto Playset. What they went on to discover was the value you can realise when a product is designed specifically for 3D Printing. A tangible programming interface that teaches children programming logic without the need for literacy, the Cubetto Playset consists of a programming interface, a set of instruction blocks and board, and the star of the show, a robot called ‘Cubetto’. Comprised of natural materials and electronics, Primo had selected Additive Manufacturing to produce eleven parts including the programming blocks and components that would be used to construct the Cubetto robot.