2016 has been an exciting year for Materialise Malaysia. We hosted a number of events for 3D printing enthusiasts, and one of the most impactful of these has been the Hackathon. Our first public Hackathon was held in February with great success, which motivated us to host another one in the same year – making this our third Hackathon!
The idea behind the Hackathon is to gather people with different skills and backgrounds to work on a specific project within a time constraint – all for a chance of winning some great prizes. It is also an opportunity for the participants to learn about the technology and software that we provide at Materialise, besides exchanging knowledge and getting mentored by 3D printing experts during the event. In this edition, the participants were able to choose between two different challenges: the Design Challenge and the Software Challenge. In the Software Challenge, we require the teams to create a product that integrates with the i.materialise API or Materialise Cloud API. Additionally, participants were given a few devices, such as 3D scanners and gesture recognition devices to help them extend the functionality of their product. For the Design Challenge, each participant was given Materialise 3-matic software and needed to solve three different questions to test their skills, from model fixing and design to printing preparation. Prior to the hackathon, Materialise hosted several pre-hackathon tutorial sessions to prep the participants on 3-matic functionality and the i.materialise API. Wim Michiels, Managing Director of Materialise Malaysia, kicked off the event after inspiring the participants about Materialise and its contribution to the 3D printing ecosystem. The event lasted for more than 24 hours and 66 people attended – it was good to see such a mix of professionals and students! At the end of the event, two teams were selected as the winners of their categories – a team from the University of Nottingham Malaysia Campus was named the winner of the Design Challenge, completing all of their tasks with merit and a great 3D design of a lampshade inspired by nature. The team from the University of Malaya presented a breakthrough way to estimate the cost of printing 3D objects by scanning the object, and then feeding the data to i.materialise from their augmented reality APP. This landed them the winning title for the Software Challenge.
The teams were awarded MYR 2,000 cash prize, each. When asked about the event, one of the team members from the Software Challenge, Sina Meraji, said: “The event was in a pretty dynamic and modern environment. The mentorship is significantly bolder than in similar events I’ve joined, which makes the 24 hours super productive and fun at the same time.” Adam Shahir from the Design Challenge had a similar opinion:
“We see a huge potential in Additive Manufacturing and the possibilities are limitless. We believe the Materialise Hackathon gave us a first-hand exposure to the wonders and challenges in 3D printing technology. All the valuable resources such as on-site engineers and software programs to teach us about 3D Printing were readily available. Not to mention, we were able to learn from Materialise, the leader in the Additive Manufacturing industry.”
Firdaus Abhar, the event organizer, is really enthusiastic about the feedback and believes that Materialise is living up to its mission of making the world a better place, through our initiative in knowledge sharing to the general public. San San, Staff manager of Materialise Malaysia reiterates the reason behind the company’s commitment in hosting the hackathon: “As a company, we want to explore the possibility of 3D Printing with the general public. With the combination of mentors and participants, we think that this event is more like an advocacy for the best practice and explorations of 3D printing technology.” I