Home Program Magics International Summit - September 12, 2007

Program Magics International Summit - September 12, 2007

8.30 - 9.00 Registration  
9.00 - 9.30 Introduction  
9.30 - 10.15 Neil Hopkinson - Loughborough University  
10.15 - 10.45

Bob Zubrickie - Tyco Electronics

 
10.45 -  11.00 Networking Coffee Break  
11.00 - 11.30 Richard Bibb - PDR  
11.30 - 12.00 Brady Peters - Foster & Partners  
12.00 - 12.30 Objet and DSM Somos Presentations  
12.30 - 14.00 Networking Lunch & Sponsor Time  
     
  Service Bureau Session Automotive Session
14.00 - 14.30 Bart Van der Schueren  - Materialise

Wolfgang Freese - Alufix

14.30 - 15.00 Les Nielsen - Moeller Design Rob Lewis - TotalSim
15.00 - 15.30 Brian Sabart - RedEye RPM / Stratasys  
     
15.30 - 16.00 Networking Coffee Break  
16.00 - 16.30 Interludium: 3-matic  
16.30 - 17.00 Vision Session  
17.00 - 17.15 Wrap-up  
17.15 - 23.00 Evening Program & Dinner  Click here to get a foretaste

Presentation Titles and Abstracts

 

 Johan Pauwels - Materialise - Belgium

 

  • Introduction
  • When Materialise started its Rapid Prototyping service activities in 1990, one thing became immediately clear: data were a problem. Getting good 3D data on the one hand, preparing them for a build on the other. To answer these needs, Materialise developed an in-house software tool for semi-automatic SLA support generation, thereby also creating the need for getting watertight STL models. With this, Magics was born. Today, Magics is used by 3000 different customers in 56 countries. Magics does not only cover STL repair and support generation, but has become a complete tool for the RP professional supporting data preparation & modifications, planning, quality control, logistics, and so much more. With this Magics Summit, Materialise wishes to bring users together to exchange experiences in order to lift their Magics usage to a higher level.

 

Neil Hopkinson, keynote speaker - Loughborough University - UK

 

  • The Rapid X Industry and the Role of Magics
  • This talk will discuss the history of the Rapid X industry and the role of Magics throughout its development, followed by a review of what Magics means today and what it can do for you.

 

Bob Zubrickie - Tyco Electronics, 2007 3DSUG Chairperson - USA

 

  • Support Factors of Producing Rapid Prototype Connectors at Tyco Electronics
  • Bob Zubrickie will be presenting how Tyco Electronics has been using the support building module of Magics since 1994 to produce the highest quality supports for connector designs. Briefly he will also be presenting his history and future of his vision of Magics.

 

Richard Bibb - PDR - UK

 

  • Problem Solving with Magics in Medical Applications
  • Research in medical applications throws up many unique challenges and often there is not one single software solution that can achieve all of our requirements. Since 1998 PDR’s Medical Applications Group has utilised a number of computer-aided design and rapid prototyping applications to deliver medical models, prostheses, medical devices and other products to companies and hospitals. In that time Magics has been used to achieve practical solutions to all kinds of problems and this presentation will describe some of them and highlight the versatility and value that Magics has in our research.

 

Brady Peters - Foster and Partners - UK

 

  • The Use of Rapid Prototyping in the Architectural Design Process
  • Brady Peters will discuss how rapid prototyping is used within the architectural design process. Foster + Partners has been one of the first major architecture practices to fully adopt these techniques. Rapid protoyping is now used extensively not only as a way in which to create complex presentation models, but as an integral part of the entire design process. Different technologies, working methods, and modelling applications will be presented.

 

Bart Van der Schueren - Materialise - Belgium

 

  • The Use of Magics in a Service Bureau
  • Materialise is both a software solution provider and a service bureau, allowing a close interaction between the division that develops Magics and the division that relies on Magics to stay in business. The Software division develops its solutions based on the input of the service bureau, which in turn, conducts extensive live tests on Magics before it is launched in the market. This presentation will discuss how Materialise’ service bureau uses Magics and will focus on the advantages the software has for service bureaus in general.

 

Les Nielsen - Moeller Design and Development - USA

 

  • Support Generation for Difficult Geometries
  • Moeller Design is dedicated to providing high quality RP, Cast Urethane and Machined Parts for the Product Design and Manufacturing Industries. Materialise software provides tools that augment Moeller Design’s ability to provide superior service to its customers. This presentation will deal with Magics’ functionalities that are of real importance to Moeller Design in giving their customers the best service they can get, focussing on Support Generation.

 

Brian Sabart  - RedEye RPM, Stratasys Inc. - USA

 

  •  How Magics is Used in RedEye RPM’s Daily Operations
  • This presentation will focus on Magics’ role in STL file verification, STL fixing and splitting of large files. In addition, the talk will discuss how RedEye RPM uses Magics for file conversion, dimensioning and part comparison, followed by the advantages of labeling and slicing.

 

Wolfgang Freese - Alufix - France

 

  •  Advantages in fixture building with Witte and Materialise
  • Using Alufix in combination with the design software "Alufix Expert" allows you to create the basic structure of a fixture very quickly. The design of the fixture takes place automatically. The layout will then be transferred to the Materialise software so that the part-specific adaptations can be designed and manufactured. The advantage for the user is the fact that the basic design is done automatically. The adaptations which were previously very time consuming will now be replaced with Laser Sinter parts. Manufacturing is much quicker and easier.

 

Rob Lewis - TotalSim - UK

 

  • A CFD Process Based on Discrete Geometry
  • Historically the speed of building a CFD model has been defined by the CAD cleanup stage since this has been the most time consuming element. Also, the rate at which shapes can be iterated has been limited by the time taken to go back to CAD, modify geometry and repeat the model build. Using new tools such as 3-matic and Sculptor it is possible to build a CFD process based on discrete geometry which not only speeds up the initial model build but also allows rapid iterations of shape to be performed. This paper presents the key elements of this process and draws comparisons to a typical CAD based approach.

 

Jan Welkenhuyzen - Materialise - Belgium

 

  • Interludium: 3-matic
  • Magics is typically used for STL fixing and editing. STL modifications like Boolean operations even turn Magics into a mini STL based CAD system. However, this is as far into ‘designing’ as Magics gets and also where 3-matic ‘takes over’. 3-matic makes it possible to start designing directly on STL data, embracing the forward engineering technology. This presentation will focus on the added value 3-matic has for certain users and industries.

 

Nico Foqué & Pieter Bourgaux - Materialise Belgium

 

  • RP&M Vision Session
  • Magics has been around for 15 years now, automating the data handling in Rapid Prototyping step by step. It has experienced a serious evolution since, as did the Rapid Prototyping & Manufacturing industry. The key drivers of Magics haven’t changed though. With our continued focus on automation, quality and innovation we further want to increase our added value to the RP&M professional both on the short as on the long term. On the short term, the upcoming Magics 12 release (Magics 12) offers several new features, automation and continuously improved quality. It includes for instance the possibility to import batches of CAD files and a new generation of file fixer. For the longer term some products and features that are currently in the pipeline are briefly explained.